Title |
Pages / Words |
Save |
Shawn White |
4 / 925 |
 |
BIRAC Analysis Paper |
6 / 1611 |
 |
Game Makers |
3 / 812 |
 |
huh |
5 / 1344 |
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XBOX: Marketing Audit |
6 / 1541 |
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2b marketing |
3 / 784 |
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American Airlines Advergaming And Metaverses Proposal |
6 / 1523 |
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Appleipod Marketing Plan |
2 / 437 |
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Application Software |
2 / 433 |
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Austalaian Business History |
7 / 2038 |
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Aztar Leadership |
6 / 1678 |
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Battling video game piracy |
4 / 1094 |
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Casino operations |
2 / 522 |
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Cell Phone Industry Research |
3 / 814 |
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Company Research; SONY |
1 / 299 |
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Consumer Behavior |
4 / 968 |
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competitor intellegence |
5 / 1323 |
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Decision Making Nintendo |
6 / 1681 |
 |
EA Case |
2 / 377 |
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Electronic Arts Strategic Management |
4 / 979 |
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Electronic Arts and the Global Video Game Industry |
7 / 2091 |
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Electronic Gaming Competiton |
3 / 704 |
 |
electronic arts |
6 / 1709 |
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Financial Analysis of EA Games |
17 / 5026 |
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Gaming Industry |
1 / 201 |
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Gaming and Wisconsin Indians |
5 / 1278 |
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Growing World of Sony |
5 / 1324 |
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gaming |
3 / 876 |
 |
genting |
2 / 315 |
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Harrah*S Entertainment Case Study |
4 / 1134 |
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Hilton Hotels-case study |
4 / 931 |
 |
Home Video Game Industry Analysis |
3 / 850 |
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How did mass media influence adolescents and children in the last ten years? |
7 / 2090 |
 |
IPod vs. Zune |
5 / 1204 |
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Innovative Approaches to Corporate Management |
5 / 1446 |
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Investing In Aristocrat |
3 / 647 |
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Javanet |
2 / 471 |
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MICROSOFT XBOX 360 VS SONY PLAYSTATION 3 MARKETING |
8 / 2343 |
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Marketing Audit |
11 / 3172 |
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Marketing Communications Nintendo |
13 / 3638 |
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Marketing Proposal |
2 / 592 |
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Marketing |
5 / 1249 |
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Michael Porters industry analysis |
2 / 537 |
 |
Microsoft Canada, XBox |
11 / 3122 |
 |
Microsoft Xbox |
1 / 274 |
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Microsoft overturned gaming Conventions |
1 / 287 |
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Mr. |
4 / 1159 |
 |
Mr |
2 / 350 |
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New products - the secret of success or failure |
3 / 603 |
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Nintendo’s new strategic approach: a Wii case study |
7 / 2026 |
 |
Nn |
6 / 1636 |
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Playstation2 Arrives! |
3 / 816 |
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Promotional Strategies |
5 / 1471 |
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Ps3 Vs Xbox360 |
6 / 1728 |
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Real Madrid, Integrated Marketing Communications |
2 / 548 |
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Sony Case Study |
16 / 4778 |
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Sony Computer Entertainment’s Core Product: PlayStation |
7 / 2053 |
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Sony Control Mechanisms |
1 / 224 |
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Sony Corp |
1 / 226 |
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Sony Strategic Initiaties |
2 / 592 |
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Sony case study - resources, capabilities and core competencies |
5 / 1462 |
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Sony's Investment Potential |
7 / 1890 |
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Supply Factors |
2 / 514 |
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sony eye toy |
3 / 891 |
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sony strategy |
4 / 1059 |
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supply and demand |
4 / 1006 |
 |
The Microeconomics of the Video Game Industry |
4 / 999 |
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Usman |
1 / 255 |
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Utilizing an ASRS System |
3 / 785 |
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Video Game Industry Analysis |
6 / 1685 |
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Video Game and Software Industry |
4 / 1166 |
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Vip System Facing Challenge |
5 / 1243 |
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video game and interactive entertainment industry |
1 / 197 |
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Worldcom |
2 / 341 |
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XBOX |
3 / 803 |
 |
Xbox |
6 / 1798 |
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DDR Ethnography |
5 / 1389 |
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Effects Of Playing Online Games |
2 / 428 |
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Hereos Paper |
5 / 1293 |
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Kids And Video Games |
1 / 161 |
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Legalizing Gambling |
3 / 695 |
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friends |
3 / 753 |
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Nintendo Ds Vs Psp |
2 / 544 |
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Ps3 Vs Xbox 360 |
2 / 450 |
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Regulations on Video Games |
4 / 1086 |
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THE GREATEST DAY |
3 / 609 |
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Technology and Today's Youth |
4 / 932 |
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The Effects Of Online Gaming To The Studies Of Students |
5 / 1252 |
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The Game Epidemic |
2 / 512 |
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Video Games and effects on kids |
3 / 828 |
 |
dogs |
2 / 495 |
 |
Game |
2 / 333 |
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Mandalay Resort Group Case Study |
1 / 178 |
 |
Nevada Gaming |
5 / 1250 |
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Nintendo History |
3 / 764 |
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Advertisement Manipulation |
4 / 940 |
 |
bob |
3 / 774 |
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Coevolutionary Gaming Theory Can Facilitate Decision Making |
4 / 968 |
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Computers Affecting Our Lives |
3 / 611 |
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Considerations in Casino Design |
3 / 690 |
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Crown Casino |
3 / 652 |
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Electronic Arts |
9 / 2425 |
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Foxwoods (gambling) |
5 / 1285 |
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Gambling Casinos |
3 / 883 |
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Game Violence |
4 / 916 |
 |
gamers |
2 / 312 |
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How To Buy A Computer (a How T |
2 / 594 |
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Media Mogul of PS3 |
2 / 568 |
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marketing paper |
6 / 1671 |
 |
Nothing Relevant |
2 / 456 |
 |
Now and again |
6 / 1663 |
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PS2 vs XBox vs GameCube |
3 / 603 |
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Playstation Vs. Nintendo 64 |
2 / 323 |
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Playstation2 Arrives! |
3 / 816 |
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Point Shaving |
2 / 323 |
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Sega of America |
2 / 382 |
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Situation Analysis |
3 / 615 |
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Sony Playstation Vs Nintendo 64 |
2 / 390 |
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The House that Ruth Built |
4 / 1090 |
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Video Game Technology |
6 / 1741 |
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Video Games |
4 / 1117 |
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Xbox Vs gameCUbe |
2 / 510 |
 |
mortal kombat |
3 / 810 |
 |
Bullwhip effect |
2 / 537 |
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Video game skills may give edge in life |
2 / 592 |
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Addiction |
2 / 511 |
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Does Video Game Violence Affect Children? |
3 / 609 |
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Effects Of Online Games |
4 / 979 |
 |
Indian Gaming |
7 / 1903 |
 |
MMO's |
3 / 632 |
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Macau |
1 / 204 |
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Online Gaming And Voice Communication |
3 / 846 |
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Racisim |
1 / 298 |
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Research on childrens media |
5 / 1260 |
 |
Riverboat gambling in Lousiana |
5 / 1216 |
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racial negative in advertising |
3 / 740 |
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relgion |
4 / 1013 |
 |
The Losing Battle |
3 / 873 |
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Underage Gambling |
5 / 1369 |
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Video Gaming |
1 / 278 |
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Viedo Games |
2 / 413 |
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Benefits Of Education |
2 / 339 |
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A time line Of Video Game Histroy |
1 / 241 |
 |
AI |
3 / 671 |
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Affective Gaming |
4 / 955 |
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Blu-Ray Technology |
2 / 529 |
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Blu-Ray |
2 / 490 |
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CanGo Week 2 Analysis |
2 / 305 |
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Censorship Online |
2 / 501 |
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Company Security |
2 / 496 |
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Compare Contrast PC and Console Gaming |
2 / 563 |
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Computer Applications Unit 1 |
4 / 913 |
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Do Not Use! |
2 / 479 |
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EA Sports Company Information |
2 / 579 |
 |
Effects Of Online Gaming Addiction In College Student |
3 / 897 |
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Effects of Technology Essay |
2 / 435 |
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Games Of Yore |
3 / 804 |
 |
History Of The Home Videogame Industry |
3 / 692 |
 |
hey can't stop playing video games |
3 / 718 |
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history of video games |
3 / 732 |
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Mac vs PC |
3 / 843 |
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Mac vs. PC |
3 / 697 |
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Modding: Changing The Game, Changing The Industry |
4 / 1148 |
 |
Mr |
7 / 1955 |
 |
Mr |
2 / 308 |
 |
My Papers |
2 / 479 |
 |
microsoft xbox entering the world of video game |
11 / 3145 |
 |
N/A |
1 / 282 |
 |
New Industry in Gaming |
2 / 349 |
 |
Nintendo Wii |
3 / 624 |
 |
Nintendo Wii |
3 / 825 |
 |
Opportunity Assesment On Double Fusion |
6 / 1560 |
 |
Overcome MMORPG Addiction |
3 / 798 |
 |
PS3 vs. Xbox 360 |
3 / 606 |
 |
Playstation 3: The New Era of Gaming |
5 / 1295 |
 |
Professional Practice: Console Gaming |
3 / 834 |
 |
Ps3 Vs. Xbox360 |
1 / 272 |
 |
Rockastar Games: Caught In Their Own Vices? |
2 / 473 |
 |
SWOT Analysis |
6 / 1781 |
 |
Swot Analysis For Sony |
7 / 1819 |
 |
Swot Analysis In Gaming Console Industry |
1 / 282 |
 |
Teens and Digitality |
1 / 260 |
 |
The Battle of Formats |
5 / 1474 |
 |
The Best Computer for a Gamer |
3 / 687 |
 |
The Video Game Wars |
4 / 903 |
 |
The War of the Gaming Titans Sony Playstation 3 Vs Microsoft Xbox 360 |
6 / 1667 |
 |
the videogames industry |
6 / 1547 |
 |
U.S. video game sales up in 2005, masking risks |
1 / 289 |
 |
Video Game |
8 / 2352 |
 |
Video Games |
4 / 1098 |
 |
Video Games |
4 / 933 |
 |
Web Portals |
6 / 1693 |
 |
XBOX vs. Playstation 2: What is the better buy? |
3 / 745 |
 |
XBOX360 vs PS3 |
3 / 879 |
 |
XBox |
5 / 1486 |
 |
Xbox 360 vs. PS3 |
3 / 601 |
 |
Xbox |
2 / 533 |
 |
Xbox |
1 / 255 |
 |
xboix |
1 / 202 |
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Youth and technology |
3 / 714 |
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