Title: the videogames industry

Essay Details

Subject: Technology
Author: Larry G
Date: April 17, 2016
Level: University
Grade: A
Length: 6 / 1547
No of views: 0
Essay rating: good 0, average 0, bad 0 (total score: 0)

Essay text:

Because these three all have personal interests the game theory applies quickly. The most recent example is the releases of the Playstaion 2 by Sony, the Nintendo GameCube, and Microsoft's X-box. Early in the year of 2001 Sony released its latest Playstation 2 and its profits surged. They had increased 3...

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They had increased 3.1% to 24.8 billion Yen, and 22.t million units sent world wide in the first fiscal year (IGN, 2002). Microsoft and Nintendo however had a different story. They decided to hold off sending of their product until the holiday season of 2001, a well-known purchasing time for consumers...

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